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W.I.P. 2B

model downloaf from online. Open in rhino to edit and export layers by each individually for applying material.

each individual layer were named, and export to 3ds format.

then input into 3dmax to apply material.

vray light was apply for the lighting.

1. apply vray light> change to sphere.

2. adjust multiplier to adjust light intensity.

3. another vray light was apply as "plane" to enhance interior light and shadow experience.

object was isolated using "isolate" command for easier editing.

1. adding vray light to lightbulb.

2. ajusted to sphere shape and higher intensity(higher multiplier count)

1. original image.

2. another layer of black and white image was apply on the second layer, to increase 

visibility interior, the black and white layer was "screen" on top.

3. some texture was apply using "overlay layer" to enhance materiality.

final rendering +

post production

© 2015 by Jia Jun Chok. 

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